Thursday 3 June 2010

The Prince of Persia: Sands of Time: The Film That Could Have Been

WARNING: This post contains spoilers for The Prince of Persia: Sands of Time (film).

Yes, I watched the Prince of Persia film to see what it would be like. I was well aware of the fact that there was a good chance that it would be bad, but I decided to give it a chance, after all, they were given some fairly good material. Unfortunately, the film wasn't really bad so much as it was disappointing. They had an opportunity to make something really great and instead they made something passable. It just wasn't anything special, and I think it really had the potential to be.

Think about it. Had this film incorporated the original source material more appropriately they would have essentially had a Persian zombie movie with time-travel and free-running with the saucy prince and the sexy Maharajah's daughter fighting side-by-side and shooting sarcastic quips at one another. If that isn't a recipe for an awesome film then I don't know what is. Honestly, it was practically served to filmmakers on a silver platter. Unfortunately, they completely removed the zombies (technically 'sand demons' but they are essentially zombies), severely downplayed the time-travelling aspect (they rewound time roughly four times throughout the entire film), and took away the leading lady's bow. Plus they kept spouting lines about destiny roughly every five minutes, even giving the main character (previously a nameless prince) the very unsubtle name Dastan (destin, anyone?). I won't even get into how much they loved to title-drop.

It's true that games aren't particularly renowned for their excellent stories, so it makes sense that they would alter the plot, add some characters here and there, etc. but I would have thought it would be obvious to keep in the sand demons, as that is, apart from being the entire premise of the game's storyline, just undeniably cool. Not to mention it's one of those things that gives you free reign to have the hero waste a lot of baddies without any kind of moral issue: they are monsters, they aren't human, they will eat your face if you don't kill them first and technically they are already dead. Plus they could get away with a lot of impressive violence because they only bleed sand. A sinfully wasted opportunity, people.

One thing I will say I liked is that, although the actor wasn't really right for the part in my opinion, at least the character was still written as being fairly close to the character from the game: arrogant, obsessed with proving himself, convinced that he is always right, and the leading lady was written with the same sarcastic, feisty attitude she had in the game, although for some reason her name was changed to Tamina. What was wrong with the name Farah? She's obviously meant to be the same character, so why change her name? Who knows, or cares? So let's move on.

Overall I think the film would have been okay as a standalone film, supposing the Prince of Persia games didn't exist and this was the first take on the idea, but for a film that claims to be based on the Sands of Time game, I just don't see it. It has the characters (somewhat) and it has the mystical dagger, but that's about it. They changed the story of the prince trying to reach the hourglass to turn back time and undo essentially causing the apocalypse, to the story of the prince being framed for killing his father, then fleeing his home while trying to stop his traitorous uncle from going back in time to undo saving his father's life so that he would never have sons, so the uncle could assume the throne... is it just me or is this sounding like the Lion King with swords, time-travelling and wall-running? So that's just it: it could have been an excellent film, but instead it was a poorly-executed impersonation of the lion king. With magical swords. D- See me.

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